In the year 2732, the planet has undergone a dramatic change, leading to a world entirely dominated by robots. After a catastrophic event known as 'The Event', humanity chose to cease its existence and allowed itself to biodegrade. Consequently, robots have taken over all aspects of life, from constructing infrastructure to engaging in warfare, fulfilling the roles that were once held by humans.
The game centers around a Battlecruiser where players can construct various autonomous weapons and vehicles, including Turrets, Frigates, Gunships, and more advanced systems like Nuke Launchers and Ultraweapons. The efficiency of building such units increases with the number of DroneStations created by the player, establishing an easy but strategic gameplay dynamic focused on resource management and deployment.
Players experience an award-winning single-player narrative that unfolds across 40 engaging levels. You assume the role of Charlie, a grade-C utility robot who spontaneously decides to commandeer a massive floating superweapon. This stolen Battlecruiser belongs to a powerful entity known as the UAC Presidentron, who is not pleased with the resulting public embarrassment. This leads to a chaotic series of confrontations with increasingly sophisticated enemy Battlecruisers, creating a humorous yet perilous gaming experience.
The game also features an infinite end-game mode where players can unleash their creativity and destruction in multiplayer battle arenas, unlocking unique rewards and perks as they progress. Players can utilize the spoils from defeats to acquire robot exoskeletons, new armaments, and comically, heckles—which are deemed essential for any self-respecting robot combatant. With high praise from players and a resilient community backing it, Battlecruisers has emerged as a highly regarded title in modern gaming.